The Abnormal Gamer
Tuesday, March 13, 2012
Armies on Parade is coming
It's that time guys, check out the dates for Armies on Parade for this year.
April 28th - Army Weekend
North American Hobby Centers
Kicking off the Armies on Parade season, Hobby Center staff will be on hand to help with army composition and painting techniques.
May 26th - Display Board Weekend
North American Hobby Centers
Staff will be on hand to help with techniques for getting the most out of your display board.
June 30th - Parade Day Qualifier
North American Hobby Centers
Enter your army at any North American Hobby Center. Your local community will judge the best army and that winner will receive entry into the North American finals, a free Games Day ticket, a medal, and online recognition!
July 28th - North American Finals
Games Day, Chicago, IL
If you were a qualifier at one of the Hobby Centers, you have a chance to become the North American Champion! You must have won a qualifier and be present at Games Day to enter. The Champion will receive a trophy to take home as well as a shield engraved with their name to hang in their local Hobby Center.
Chaos Decimator and accessories up of Forge World
The Decimator is a brutal and hellish creation; the essence of a creature of the Warp bound and fettered within the armoured bulk of a bipedal war machine. Great slab-shoulders of tainted and defiled ceramite and adamantium, and a low-set ‘head’ give the Decimator a characteristic hunched posture which exudes brooding and vicious menace.
Inquisitorial savants do not know for sure what malefic party is responsible for this sinful innovation as the Decimator is capable of fielding a wide range of armament: rapid-firing Butcher Cannons, multi-barrelled Stormlasers, and great raking Siege Claws to name but a few. Towering over even the mighty Contemptor Pattern Dreadnoughts of the Adeptus Astartes, the Decimator is believed to be an attempt to bolster the ranks of such ancient devices that still serve the Traitor Legions. If this is the truth, then it is feared that many warriors of the Imperium will fall before these deadly war machines.
Such a cool Model, I love how big it is.
Siege Claw
Butcher Cannon
Decimator Storm Laser
Great Model Forge World, Keep up the good work.
Monday, March 12, 2012
Spam in my comments
Just a quick post telling people. I have a spammer adding links into my Blog. I have removed them, but please be careful in the future of more spam.
PS Vita system review
Device – Sony PS Vita
Manufacturer – Sony
Price
$250.00 non 3g Wi-Fi model
$300.00 3G, plus an AT&T data plan to use their 3G network
AT&T data cost
• 250MB for $14.99, 30-day recurring opt out, which starts at the date and time of purchase.
• 3GB for $30.00, 30-day recurring opt out, which starts at the date and time of purchase.
• 5GB for $50.00, 30-day recurring opt out, which starts at the date and time of purchase.
International data plan cost
• $24.99 for 50MB in over 100 select countries*
• $49.99 for 125MB in over 100 select countries*
• $99.99 for 275MB in over 100 select countries*
• $199.99 for 800MB in over 100 select countries*
Review
I apologize for the long winded beginning, but I think a little video game history is in order before my review.
Being a gamer means many things. Some people think owning a Wii and 2 games that both use the same gimmick hand gestures make you a gamer, others believe playing games on your smart phone makes you a gamer. Don’t make me laugh; gamer’s especially hard core gamers may use these devices. But when it comes down to it they are filling a gap that has existed since the dawn of gaming. A hand held system that provides console level gameplay, and graphics in a hand held device. The current king of the hill is Nintendo with its Gameboy/DS line up. But with their current betrayal to their core customers (please read my 3DS review coming shortly) and what I consider an honest lack of good up to date graphics. A huge hole still exists in my gaming world.
In walks Sony, in 1995 after a falling out with Nintendo Sony decided to enter the gaming world head first. Producing their first console the PlayStation, a CD media based gaming system that wasn’t perfect but changed the face of gaming for ever. I won’t go into detail on how but this solidified Sony as a console game creator. Fast forward almost 10 years 2005 Sony attempts to blast entrenched Nintendo out of the hand held market like they did in the console market with the PSP. In my honest opinion this was an epic failure. Nintendo had just released their new DS system, with its gimmicky but fun touch screen, small media cards and an excellent line of release games. While the PSP was a great system, it was large, fine glass fragile, and used large UMD (universal Media Disks) for everything from games to movies. It became a laptop bag full of parts very quickly if you wanted to bring all your PSP stuff a long with you. Ooh and did I mention the battery life? Yeah the battery life was awful, especially playing graphics intense games. All this compiled, along with an unwavering fan base to the DS created a giant mud pit for the PSP that it never was able to escape from. Sony tried different models, different ideas, but could never get it to huge sales.
Fast forward to February 2012, Sony is attempting another swipe at the hand held market with the PS vita. Below I have broken up my review into sections and then my final thoughts and score at the bottom.
First impressions
While smaller than the PSP the Vita is still a fairly large device. Definitely not designed to fit in your pocket, but honestly neither is the competition. The design is comfortable, and it feels much more solid than the PSP or a DS in my opinion. The Memory cards are tiny, I can express here how tiny but until you see one you just won’t understand. They are easily as small as my 4 year olds pinky nail. Games are roughly the same size as a DS game using flash media now instead of UMD (thank goodness) or you can download the game to your memory card from the PlayStation store for about the same price. There are dual analog sticks now, both feel comfortable to use, and are very sensitive. I am very excited to get it up and running.
Initial setup
Setting up the PS Vita is a breeze; one of the first things that got to me was the lack of the media bar. Instead it has been replaced with a button system that reminds me of the IOS, and android. One of the biggest decisions is which model to get. 3G so you can play anywhere 3G is available from AT&T, or the Wi-Fi model. In my opinion, even if you don’t turn on the 3G right away buy this one. It is optional to turn it on and only costs $50.00 more for the security that in the future you don’t possibly miss out on something. Now the AT&T prices are a point of contention for me $14.99 for 250mb???? Really mega bites??? This makes no sense AT&T who offers mega bites in these days? That being said after about 30 minutes of typing, you will have access to AT&T’s 3G network. I am honestly impressed with how well the 3G runs on the Vita. I connect no problem, and game with the 3G no problem. Best of all it is month to month, no contract so if you decide you don’t need it, you don’t have to pay.
The memory cards are proprietary to the Vita. They are tiny and will be easily lost. Ooh and they are also very expensive starting at $19.99 for 4GB, all the way to $99.99 for 32GB. While many of you will say no big deal, it’s just for saving games. Understand the vita has no internal memory. So to even play a game you need a memory card. Also with the titles coming out as downloadable games, many people will need the larger memory sticks for the games. I think Sony did this to assist the retail stores; people love downloadable media so the stores won’t be selling as many games. I think Sony assisted by giving them plenty of accessories to make money.
Gaming
I purchased a variety of games to play for my review. I must say the Vita has one of the strongest launch line ups I have ever seen on a handheld. Plus the PS network store has even more available through digital download. Graphically the Vita is amazing; I can’t believe I am playing a handheld when I play. Wipe out actually pulls off the high speed feel through the graphics, and Uncharted golden Abyss is beautiful to look at and play. The AI is intelligent, and the dual analog sticks are awesome! You control things perfectly, and they open the door to games like Uncharted, and unit 13 making moving and aiming on a hand held perfectly viable.
The near function is really cool. I went on a trip during my review (pure coincidence I swear). I was able to connect to 3G and my hotels Wi-Fi with no issues. When I first logged in it told me there where 5 other people playing hot shots golf near me at that time, this led to a small tournament amongst total strangers, it was an absolute blast.
The Vita isn’t without its flaws; the load times go from not bad all the way to you needing another hand held to play while waiting for the game to load. Some levels on wipe out took nearly a minute to load from a memory card. The touch controls on most games while fun are gimmicky, and in some cases such as Dynasty warriors, stops the excitement of the game. The free augmented reality games are dependent on the set of recognition cards it comes with, making those games useless on the go. The unit is still kind of large, making placing it in my pocket impossible. The final complaint is my only real complaint. The Vita has a 4-5 hour battery life, 5 hours being the average for me. The battery is internal so you can’t carry a backup, but 3rd party companies are already announcing battery packs to extend the battery life.
Final thoughts
I am yet to regret purchasing my Vita, I find myself playing it more and more every day. I have played my Vita more this past week than my PC, Xbox, and PlayStation combined. The games are beautiful, and the gameplay is challenging and fun. 3G doesn’t seem necessary unless you are on the road a lot or maybe a student that isn’t near a Wi-Fi hotspot that often. But I do suggest the 3G model even if you don’t use it. The launch line up of games is fantastic. I hope the support remains in place for this system; it will make it a huge success.
At this time I would recommend this only to hard core gamers, or techy people. If you want to play cut the rope while riding mass transit on your way to work, use your smart phone. If you want a powerful hand held, with amazing graphics then this system is for you. I wish Sony the best in their new endeavor and I really hope this one is a success because I really like it.
Final score
4-5 stars
Thursday, February 16, 2012
New from Forge World
Looks like Forge World has two new items up for offer, they are below. I personally really like the tank crew member with the bolter.
When greenskin tribes gather for war, foetid effigies depicting the Orc gods Gork and Mork will be constructed. Using rock, dung, old battle trophies and other detritus, these ‘statues’ are intended to bring the favour of Mork (or possibly Gork) to the Orcs and Goblins mustering in their shadow. Some are no more than a heap of stones or no larger than a chapel door, but when a Waaagh! is brewing they can grow to immense proportions, and become so infused with the greenskins’ lust for battle that they are roused into life and will lumber forth to crush and bludgeon the enemy.
If a Waaagh! is subsequently defeated, or the concentration of greenskin magic dissipates, the idol will lapse back into immobility. However, when a Storm of Magic rages across the Warhammer world these gigantic devotions to the greenskin gods may rise up again as a Rogue Idol, mindlessly attacking all in their way until the storm blows its course.
Compete resin kit, model designed by Mark Bedford. You can also download experimental rules for the Rogue Idol, taken from the next Warhammer Forge expansion, Monstrous Arcanum.
and
what do you think of these new models?
When greenskin tribes gather for war, foetid effigies depicting the Orc gods Gork and Mork will be constructed. Using rock, dung, old battle trophies and other detritus, these ‘statues’ are intended to bring the favour of Mork (or possibly Gork) to the Orcs and Goblins mustering in their shadow. Some are no more than a heap of stones or no larger than a chapel door, but when a Waaagh! is brewing they can grow to immense proportions, and become so infused with the greenskins’ lust for battle that they are roused into life and will lumber forth to crush and bludgeon the enemy.
If a Waaagh! is subsequently defeated, or the concentration of greenskin magic dissipates, the idol will lapse back into immobility. However, when a Storm of Magic rages across the Warhammer world these gigantic devotions to the greenskin gods may rise up again as a Rogue Idol, mindlessly attacking all in their way until the storm blows its course.
Compete resin kit, model designed by Mark Bedford. You can also download experimental rules for the Rogue Idol, taken from the next Warhammer Forge expansion, Monstrous Arcanum.
and
what do you think of these new models?
Friday, February 3, 2012
Thursday, February 2, 2012
The Abnormal showcase
I tried this early on in my blog, but didn't have anyone wanting to join in. Here is my idea. Once a week I will showcase a model, or pics of models you have painted. Just send the pics to me at theverydaygamer@gmail.com, and I will start with next week. Above is a picture of a Terminator I did for a painting contest about 9 months ago.
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